Course Overview
Nowadays, is considered essential for teachers in primary and secondary schools to incorporate interesting, challenging and collaborative activities in their lessons, as research has shown that in this way their students’ motivation to engage in the learning process is enhanced, while their social and communicative skills are broadening. Therefore, the necessity for teachers to adopt innovative methods, such as teaching through educational games, is highlighted. Indeed, educational games that add a creative and entertaining touch to the educational process inside and outside the classroom are an effective tool for teachers who look forward to support their students’ efforts so that their path to the acquisition of knowledge becomes easier and more pleasant. In this 6-day course with the option to extend it to 7 days, which is implemented by experienced and specialized educators, the participants will learn about the world of educational games and practise in their use in combination with related data from museum education and relevant ICT tools.
Nowadays, is considered essential for teachers in primary and secondary schools to incorporate interesting, challenging and collaborative activities in their lessons, as research has shown that in this way their students’ motivation to engage in the learning process is enhanced, while their social and communicative skills are broadening. Therefore, the necessity for teachers to adopt innovative methods, such as teaching through educational games, is highlighted. Indeed, educational games that add a creative and entertaining touch to the educational process inside and outside the classroom are an effective tool for teachers who look forward to support their students’ efforts so that their path to the acquisition of knowledge becomes easier and more pleasant. In this 6-day course with the option to extend it to 7 days, which is implemented by experienced and specialized educators, the participants will learn about the world of educational games and practise in their use in combination with related data from museum education and relevant ICT tools.
Scope
The aim of this course is to provide participants with a theoretical background about educational games and to make them capable, through appropriate approaches, to use educational games according to the phase of the educational process and their students’ needs.
Methodology
The methodology used is aimed at the active participation of participants through interactive and experiential approaches combining theory and practice: presentationsl, team work, study and implementation of good practices, exercises in relevant ICT tools, discussions and sharing ideas, participation in a range of inside and outdoors activities in historical areas and museums.
Learning Outcomes
At the end of the course the participants will:
• understand the necessity of the integration of educational games in the learning process as well as the benefits of using them in education
• get to know the types of educational games and when to use each type
• learn how to create educational games by themselves
• learn how to design educational games by using specific ICT tools.
• learn how to organize and implement large scale educational events such as “Treasure Hunting” in their schools.
• learn to use specific methods in order to guide their students’ learning process as well as to support students having special educational needs
• learn how to enhance active learning
• approach museum education through the educational games.
Location
The course takes place at the School Life and Education Museum, known for its vast variety of educational programs and cultural activities housed at a typical neo-classical building of Athens built in 1850, with a special architecture, exceptional wall paintings and an important history. The Museum is in the center of Athens, in the Plaka neighborhood, under the Acropolis, and offers the opportunity for cultural trips and visits to the monuments and archaeological sites of Athens, as well as opportunities for sightseeing in the city's everyday life.
Learning material
The learning material consists of presentations and support material and will be available on-line in English language. The cost includes the learning material and the certificates: Certificate of completion, Europass Certificate Supplement, Europass Mobility.
Target Group
• Teachers of primary schools, secondary schools, vocational schools and organizations
• Adult education teachers
• Teachers of special needs
• Teacher trainers
• Careers officers, educational guides and counsellors.
• Headmasters/principals/managers of schools and organizations offering adult education or vocational education and organizations
• Non-governmental organization staff
• Public Servants, Policy Makers..
Dates
05.01.2020 - 10.01.2020
12.04.2020 - 17.04.2020
05.07.2020 - 10.07.2020
23.08.2020 - 28.08.2020
The course complies fully with the Erasmus+ (Erasmus Plus) European criteria for mobility grants. We provide full modules for preparation, monitoring and validation.
You can apply now here
If you would like to speak to one of the team you can send an email to [email protected]
The aim of this course is to provide participants with a theoretical background about educational games and to make them capable, through appropriate approaches, to use educational games according to the phase of the educational process and their students’ needs.
Methodology
The methodology used is aimed at the active participation of participants through interactive and experiential approaches combining theory and practice: presentationsl, team work, study and implementation of good practices, exercises in relevant ICT tools, discussions and sharing ideas, participation in a range of inside and outdoors activities in historical areas and museums.
Learning Outcomes
At the end of the course the participants will:
• understand the necessity of the integration of educational games in the learning process as well as the benefits of using them in education
• get to know the types of educational games and when to use each type
• learn how to create educational games by themselves
• learn how to design educational games by using specific ICT tools.
• learn how to organize and implement large scale educational events such as “Treasure Hunting” in their schools.
• learn to use specific methods in order to guide their students’ learning process as well as to support students having special educational needs
• learn how to enhance active learning
• approach museum education through the educational games.
Location
The course takes place at the School Life and Education Museum, known for its vast variety of educational programs and cultural activities housed at a typical neo-classical building of Athens built in 1850, with a special architecture, exceptional wall paintings and an important history. The Museum is in the center of Athens, in the Plaka neighborhood, under the Acropolis, and offers the opportunity for cultural trips and visits to the monuments and archaeological sites of Athens, as well as opportunities for sightseeing in the city's everyday life.
Learning material
The learning material consists of presentations and support material and will be available on-line in English language. The cost includes the learning material and the certificates: Certificate of completion, Europass Certificate Supplement, Europass Mobility.
Target Group
• Teachers of primary schools, secondary schools, vocational schools and organizations
• Adult education teachers
• Teachers of special needs
• Teacher trainers
• Careers officers, educational guides and counsellors.
• Headmasters/principals/managers of schools and organizations offering adult education or vocational education and organizations
• Non-governmental organization staff
• Public Servants, Policy Makers..
Dates
05.01.2020 - 10.01.2020
12.04.2020 - 17.04.2020
05.07.2020 - 10.07.2020
23.08.2020 - 28.08.2020
The course complies fully with the Erasmus+ (Erasmus Plus) European criteria for mobility grants. We provide full modules for preparation, monitoring and validation.
You can apply now here
If you would like to speak to one of the team you can send an email to [email protected]